AI Insights · Timothy · January 2023
Top 5 Disney Games Performance in Switzerland Q4 2022
Discover how the top 5 Disney games performed in Switzerland during Q4 2022, with key insights into their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Disney games on a unified platform in Switzerland showed varied performance trends. Below is an overview of each game's key metrics, sourced from Sensor Tower.
MARVEL SNAP saw significant fluctuations in weekly revenue, starting at around $3K and peaking at $16.3K in early December. Weekly downloads began at 8.7K but saw a decline, reaching a low of 736 before climbing back to 1.8K by the end of December. Active users started at 4.2K, increasing to 10.3K by the end of October, then fluctuating but maintaining around 7K to 8K towards the end of the year.
Disney Coloring World experienced modest weekly revenue, peaking at $471 at the end of October and maintaining a range between $168 to $434 for the rest of the quarter. Downloads were relatively stable, with a slight increase towards the end of December, peaking at 472. Active users followed a similar pattern, starting at 478 and ending the year at 645.
Marvel Contest of Champions had a notable spike in revenue, reaching $92.7K in mid-November and $89.7K in mid-December. Downloads remained low throughout the quarter, peaking at 739 in early October. Active users saw a steady trend, starting at 1.7K and slightly increasing to 2K by the end of December.
Disney Magic Kingdoms showed a stable revenue trend, peaking at $2.9K in mid-October and experiencing small fluctuations around $1K to $2K for the rest of the quarter. Downloads remained low, with a slight peak of 679 in mid-October. Active users were consistent, starting at 1K and maintaining similar levels throughout the quarter.
The Simpsons™: Tapped Out had variable weekly revenue, peaking at $15.6K in mid-November and maintaining around $2K to $5K during other weeks. Downloads remained steady, with a slight uptick to 473 in mid-December. Active users showed a stable trend, starting at 4.2K and ending the quarter at 4.3K.
For more detailed insights and data, visit Sensor Tower.